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如何实现基于虚拟化的HIPS架构

本篇内容介绍了“如何实现基于虚拟化的HIPS架构”的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!

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1.准备工作

首先我们要确保SVM是否是支持的:
如何实现基于虚拟化的HIPS架构这是万事开头

之后分配VCPU结构区域跟上篇文章一样,我这边直接拿了上次的文章的代码,

如何实现基于虚拟化的HIPS架构

唯一不同的是,vcpu区域多了这些

如何实现基于虚拟化的HIPS架构

relative_hvm相当于一个全局变量,这部分我是参考zero-tang的noir虚拟机,我会在文末放参考资料

guest_vmcb和host_state是重要的信息,分别代表:

用户的VMCB区域(intel是叫做VMCS),主机的状态(AMD用一个msr叫做VM_HSAVE_PA来放主机状态的)

他们大小都是一个page_size

如何实现基于虚拟化的HIPS架构

顺便一提vmcb的结构是这样的:
如何实现基于虚拟化的HIPS架构由_vmcb_control_area和_vmcb_state_save_area结构控制,结构如下:

typedef struct _vmcb_control_area
{
	UINT16 InterceptCrRead;             // +0x000
	UINT16 InterceptCrWrite;            // +0x002
	UINT16 InterceptDrRead;             // +0x004
	UINT16 InterceptDrWrite;            // +0x006
	UINT32 InterceptException;          // +0x008
	UINT32 InterceptMisc1;              // +0x00c
	UINT32 InterceptMisc2;              // +0x010
	UINT8 Reserved1[0x03c - 0x014];     // +0x014
	UINT16 PauseFilterThreshold;        // +0x03c
	UINT16 PauseFilterCount;            // +0x03e
	UINT64 IopmBasePa;                  // +0x040
	UINT64 MsrpmBasePa;                 // +0x048
	UINT64 TscOffset;                   // +0x050
	UINT32 GuestAsid;                   // +0x058
	UINT32 TlbControl;                  // +0x05c
	UINT64 VIntr;                       // +0x060
	UINT64 InterruptShadow;             // +0x068
	UINT64 ExitCode;                    // +0x070
	UINT64 ExitInfo1;                   // +0x078
	UINT64 ExitInfo2;                   // +0x080
	UINT64 ExitIntInfo;                 // +0x088
	UINT64 NpEnable;                    // +0x090
	UINT64 AvicApicBar;                 // +0x098
	UINT64 GuestPaOfGhcb;               // +0x0a0
	UINT64 EventInj;                    // +0x0a8
	UINT64 NCr3;                        // +0x0b0
	UINT64 LbrVirtualizationEnable;     // +0x0b8
	UINT64 VmcbClean;                   // +0x0c0
	UINT64 NRip;                        // +0x0c8
	UINT8 NumOfBytesFetched;            // +0x0d0
	UINT8 GuestInstructionBytes[15];    // +0x0d1
	UINT64 AvicApicBackingPagePointer;  // +0x0e0
	UINT64 Reserved2;                   // +0x0e8
	UINT64 AvicLogicalTablePointer;     // +0x0f0
	UINT64 AvicPhysicalTablePointer;    // +0x0f8
	UINT64 Reserved3;                   // +0x100
	UINT64 VmcbSaveStatePointer;        // +0x108
	UINT8 Reserved4[0x400 - 0x110];     // +0x110
};
static_assert(sizeof(_vmcb_control_area) == 0x400, "size check");
typedef struct _vmcb_state_save_area
{
	UINT16 EsSelector;                  // +0x000
	UINT16 EsAttrib;                    // +0x002
	UINT32 EsLimit;                     // +0x004
	UINT64 EsBase;                      // +0x008
	UINT16 CsSelector;                  // +0x010
	UINT16 CsAttrib;                    // +0x012
	UINT32 CsLimit;                     // +0x014
	UINT64 CsBase;                      // +0x018
	UINT16 SsSelector;                  // +0x020
	UINT16 SsAttrib;                    // +0x022
	UINT32 SsLimit;                     // +0x024
	UINT64 SsBase;                      // +0x028
	UINT16 DsSelector;                  // +0x030
	UINT16 DsAttrib;                    // +0x032
	UINT32 DsLimit;                     // +0x034
	UINT64 DsBase;                      // +0x038
	UINT16 FsSelector;                  // +0x040
	UINT16 FsAttrib;                    // +0x042
	UINT32 FsLimit;                     // +0x044
	UINT64 FsBase;                      // +0x048
	UINT16 GsSelector;                  // +0x050
	UINT16 GsAttrib;                    // +0x052
	UINT32 GsLimit;                     // +0x054
	UINT64 GsBase;                      // +0x058
	UINT16 GdtrSelector;                // +0x060
	UINT16 GdtrAttrib;                  // +0x062
	UINT32 GdtrLimit;                   // +0x064
	UINT64 GdtrBase;                    // +0x068
	UINT16 LdtrSelector;                // +0x070
	UINT16 LdtrAttrib;                  // +0x072
	UINT32 LdtrLimit;                   // +0x074
	UINT64 LdtrBase;                    // +0x078
	UINT16 IdtrSelector;                // +0x080
	UINT16 IdtrAttrib;                  // +0x082
	UINT32 IdtrLimit;                   // +0x084
	UINT64 IdtrBase;                    // +0x088
	UINT16 TrSelector;                  // +0x090
	UINT16 TrAttrib;                    // +0x092
	UINT32 TrLimit;                     // +0x094
	UINT64 TrBase;                      // +0x098
	UINT8 Reserved1[0x0cb - 0x0a0];     // +0x0a0
	UINT8 Cpl;                          // +0x0cb
	UINT32 Reserved2;                   // +0x0cc
	UINT64 Efer;                        // +0x0d0
	UINT8 Reserved3[0x148 - 0x0d8];     // +0x0d8
	UINT64 Cr4;                         // +0x148
	UINT64 Cr3;                         // +0x150
	UINT64 Cr0;                         // +0x158
	UINT64 Dr7;                         // +0x160
	UINT64 Dr6;                         // +0x168
	UINT64 Rflags;                      // +0x170
	UINT64 Rip;                         // +0x178
	UINT8 Reserved4[0x1d8 - 0x180];     // +0x180
	UINT64 Rsp;                         // +0x1d8
	UINT8 Reserved5[0x1f8 - 0x1e0];     // +0x1e0
	UINT64 Rax;                         // +0x1f8
	UINT64 Star;                        // +0x200
	UINT64 LStar;                       // +0x208
	UINT64 CStar;                       // +0x210
	UINT64 SfMask;                      // +0x218
	UINT64 KernelGsBase;                // +0x220
	UINT64 SysenterCs;                  // +0x228
	UINT64 SysenterEsp;                 // +0x230
	UINT64 SysenterEip;                 // +0x238
	UINT64 Cr2;                         // +0x240
	UINT8 Reserved6[0x268 - 0x248];     // +0x248
	UINT64 GPat;                        // +0x268
	UINT64 DbgCtl;                      // +0x270
	UINT64 BrFrom;                      // +0x278
	UINT64 BrTo;                        // +0x280
	UINT64 LastExcepFrom;               // +0x288
	UINT64 LastExcepTo;                 // +0x290
};
static_assert(sizeof(_vmcb_state_save_area) == 0x298, "size check");

这个结构很关键.不要随便乱动

2. 初始化SVM

我们一样用我们的DPC Callback让我们每个核心处理器都同步执行这些代码

如何实现基于虚拟化的HIPS架构

init_logical_processor的逻辑非常简单

首先你必须要给msr的amd64_efer(0xC0000080)增加一个amd64_efer_svme_bit(0x1000)

如何实现基于虚拟化的HIPS架构

其次你要操作你要拦截的msr的列表,不设置的话我们没办法拦截到特定的msr的中断:

跟AMD白皮书里面写的一样

----
                    Secure Virtual Machine Enable (SVME) Bit
                    Bit 12, read/write. Enables the SVM extensions. (...) The
                    effect of turning off EFER.SVME while a guest is running is
                    undefined; therefore, the VMM should always prevent guests
                    from writing EFER.
                    ----
                    Each MSR is controlled by two bits in the MSRPM. The LSB of
                    the two bits controls read access to the MSR and the MSB
                    controls write access. A value of 1 indicates that the
                    operation is intercepted. This function locates an offset for
                    IA32_MSR_EFER and sets the MSB bit. For details of logic, see
                    "MSR Intercepts".

这就是为啥之前用g_relative_hvm的原因,这些全局变量放一个结构里面就行

https://github.com/tandasat/SimpleSvm/blob/b3591f74b3d893c4f82348fe7157f037c5d70b5e/SimpleSvm/SimpleSvm.cpp#L1465

第三步,设置guest_vmcb

Amd CPU的SVM不同于Intel VT-X 他的进入vm的方式是vmrun guest_vmcb

而不是intel VT-X的 _write_vmcs(这一点AMD NO)

所以我们要设置一下这个重要参数

基本上 就是一些寄存器信息

vcpu->guest_vmcb->state_save.CsSelector = state_p.cs.selector;
	vcpu->guest_vmcb->state_save.CsAttrib = svm_attrib(state_p.cs.attrib);
	vcpu->guest_vmcb->state_save.CsLimit = state_p.cs.limit;
	vcpu->guest_vmcb->state_save.CsBase = state_p.cs.base;

	vcpu->guest_vmcb->state_save.DsSelector = state_p.cs.selector;
	vcpu->guest_vmcb->state_save.DsAttrib = svm_attrib(state_p.ds.attrib);
	vcpu->guest_vmcb->state_save.DsLimit = state_p.ds.limit;
	vcpu->guest_vmcb->state_save.DsBase = state_p.ds.base;

	vcpu->guest_vmcb->state_save.EsSelector = state_p.es.selector;
	vcpu->guest_vmcb->state_save.EsAttrib = svm_attrib(state_p.es.attrib);
	vcpu->guest_vmcb->state_save.EsLimit = state_p.es.limit;
	vcpu->guest_vmcb->state_save.EsBase = state_p.es.base;

	vcpu->guest_vmcb->state_save.FsSelector = state_p.fs.selector;
	vcpu->guest_vmcb->state_save.FsAttrib = svm_attrib(state_p.fs.attrib);
	vcpu->guest_vmcb->state_save.FsLimit = state_p.fs.limit;
	vcpu->guest_vmcb->state_save.FsBase = state_p.fs.base;

	vcpu->guest_vmcb->state_save.GsSelector = state_p.gs.selector;
	vcpu->guest_vmcb->state_save.GsAttrib = svm_attrib(state_p.gs.attrib);
	vcpu->guest_vmcb->state_save.GsLimit = state_p.gs.limit;
	vcpu->guest_vmcb->state_save.GsBase = state_p.gs.base;

	vcpu->guest_vmcb->state_save.SsSelector = state_p.ss.selector;
	vcpu->guest_vmcb->state_save.SsAttrib = svm_attrib(state_p.ss.attrib);
	vcpu->guest_vmcb->state_save.SsLimit = state_p.ss.limit;
	vcpu->guest_vmcb->state_save.SsBase = state_p.ss.base;

	vcpu->guest_vmcb->state_save.TrSelector = state_p.tr.selector;
	vcpu->guest_vmcb->state_save.TrAttrib = svm_attrib(state_p.tr.attrib);
	vcpu->guest_vmcb->state_save.TrLimit = state_p.tr.limit;
	vcpu->guest_vmcb->state_save.TrBase = state_p.tr.base;
	//gdtr
	vcpu->guest_vmcb->state_save.GdtrBase = state_p.gdtr.base;
	vcpu->guest_vmcb->state_save.GdtrLimit = state_p.gdtr.limit;
	//idtr
	vcpu->guest_vmcb->state_save.IdtrLimit = state_p.idtr.limit;
	vcpu->guest_vmcb->state_save.IdtrBase = state_p.idtr.base;
	//ldtr
	vcpu->guest_vmcb->state_save.LdtrSelector = state_p.ldtr.selector;
	vcpu->guest_vmcb->state_save.LdtrAttrib = svm_attrib(state_p.ldtr.attrib);
	vcpu->guest_vmcb->state_save.LdtrLimit = state_p.ldtr.limit;
	vcpu->guest_vmcb->state_save.LdtrBase = state_p.ldtr.base;
	//cr
	vcpu->guest_vmcb->state_save.Cr0 = state_p.cr0;
	vcpu->guest_vmcb->state_save.Cr2 = state_p.cr2;
	vcpu->guest_vmcb->state_save.Cr3 = state_p.cr3;
	vcpu->guest_vmcb->state_save.Cr4 = state_p.cr4;
	// Save Debug Registers
	vcpu->guest_vmcb->state_save.Dr6 = state_p.dr6;
	vcpu->guest_vmcb->state_save.Dr7 = state_p.dr7;
	vcpu->guest_vmcb->state_save.Rflags = 2;

	vcpu->guest_vmcb->state_save.Rsp = vcpu->context_frame.Rsp;
	vcpu->guest_vmcb->state_save.Rip = vcpu->context_frame.Rip;
	vcpu->guest_vmcb->state_save.GPat = state_p.pat;
	vcpu->guest_vmcb->state_save.Efer = state_p.efer;
	vcpu->guest_vmcb->state_save.Star = state_p.star;
	vcpu->guest_vmcb->state_save.CStar = state_p.cstar;
	vcpu->guest_vmcb->state_save.SfMask = state_p.sfmask;
	vcpu->guest_vmcb->state_save.GsBase = state_p.gsswap;

然后是关键的IopmBasePa、MsrpmBasePa,这两个要指向我们的relative_hvm所设置的东西(作用拦截msr中断)

vcpu->guest_vmcb->control.IopmBasePa = vcpu->relative_hvm->iopm.physical_address;
	vcpu->guest_vmcb->control.MsrpmBasePa = vcpu->relative_hvm->msr_bitmap.physical_address;

最后是GuestAsid,这个东西全称"Specify guest's address space ID" 我们要做到是顶级top level虚拟机,所以设置1就行

具体可以看amd的白皮书的"CPUID Fn8000_000A_EBX SVM Revision and Feature Identification" 这一章介绍

最后最后一步,设置我们要处理的vmexit事件:

结构如下:

typedef union _svm_instruction_intercept1
{
	struct
	{
		unsigned __int32 intercept_intr : 1;
		unsigned __int32 intercept_nmi : 1;
		unsigned __int32 intercept_smi : 1;
		unsigned __int32 intercept_init : 1;
		unsigned __int32 intercept_vint : 1;
		unsigned __int32 intercept_cr0_tsmp : 1;
		unsigned __int32 intercept_sidt : 1;
		unsigned __int32 intercept_sgdt : 1;
		unsigned __int32 intercept_sldt : 1;
		unsigned __int32 intercept_str : 1;
		unsigned __int32 intercept_lidt : 1;
		unsigned __int32 intercept_lgdt : 1;
		unsigned __int32 intercept_lldt : 1;
		unsigned __int32 intercept_ltr : 1;
		unsigned __int32 intercept_rdtsc : 1;
		unsigned __int32 intercept_rdpmc : 1;
		unsigned __int32 intercept_pushf : 1;
		unsigned __int32 intercept_popf : 1;
		unsigned __int32 intercept_cpuid : 1;
		unsigned __int32 intercept_rsm : 1;
		unsigned __int32 intercept_iret : 1;
		unsigned __int32 intercept_int : 1;
		unsigned __int32 intercept_invd : 1;
		unsigned __int32 intercept_pause : 1;
		unsigned __int32 intercept_hlt : 1;
		unsigned __int32 intercept_invlpg : 1;
		unsigned __int32 intercept_invlpga : 1;
		unsigned __int32 intercept_io : 1;
		unsigned __int32 intercept_msr : 1;
		unsigned __int32 intercept_task_switch : 1;
		unsigned __int32 intercept_ferr_freeze : 1;
		unsigned __int32 intercept_shutdown : 1;
	};
	unsigned __int32 value;
}svm_instruction_intercept1, * svm_instruction_intercept1_p;

typedef union _nvc_svm_instruction_intercept2
{
	struct
	{
		unsigned __int16 intercept_vmrun : 1;
		unsigned __int16 intercept_vmmcall : 1;
		unsigned __int16 intercept_vmload : 1;
		unsigned __int16 intercept_vmsave : 1;
		unsigned __int16 intercept_stgi : 1;
		unsigned __int16 intercept_clgi : 1;
		unsigned __int16 intercept_skinit : 1;
		unsigned __int16 intercept_rdtscp : 1;
		unsigned __int16 intercept_icebp : 1;
		unsigned __int16 intercept_wbinvd : 1;
		unsigned __int16 intercept_monitor : 1;
		unsigned __int16 intercept_mwait : 1;
		unsigned __int16 intercept_mwait_c : 1;
		unsigned __int16 intercept_xsetbv : 1;
		unsigned __int16 reserved1 : 1;
		unsigned __int16 intercept_post_efer_write : 1;
	};
	unsigned __int16 value;
}svm_instruction_intercept2, * svm_instruction_intercept2_p;

设置guest_vmcb的control字段来控制我们接受什么vmexit事件:

void svm::svm_setup_control_area(_vcpu_t* vcpu)
{
	svm_instruction_intercept1 intercept_misc_1;
	svm_instruction_intercept2 intercept_misc_2;
	intercept_misc_1.value = 0;
	intercept_misc_1.intercept_msr = 1; //中断msr
	intercept_misc_1.intercept_rdtsc = 1;// 中断rdtsc
	intercept_misc_2.value = 0;
	intercept_misc_2.intercept_vmrun = 1; //中断vmrun
	intercept_misc_2.intercept_vmmcall = 1;//中断vmcall
	intercept_misc_2.intercept_rdtscp = 1;//中断rdtscp
	vcpu->guest_vmcb->control.InterceptMisc1 = intercept_misc_1.value;
	vcpu->guest_vmcb->control.InterceptMisc2 = intercept_misc_2.value;
}

保存我们的guest_vmcb

__svm_vmsave(vcpu->guest_vmcb_physical_address);

指定host机状态存放位置(通过amd64_hsave_pa这个msr来控制区域(AMD挺迷惑的,为什么要用一个寄存器来存放host状态而不是intel的VMCS)):

__svm_vmsave(vcpu->host_state_physical_address);
	__writemsr(amd64_hsave_pa, vcpu->host_state_physical_address);

3. 进入SVM

一切就绪后,在vm stack上开辟一个空间,用来给我们的vmexit_handler函数传值:

_svm_initial_stack_p stack = (_svm_initial_stack_p)((uintptr_t)vcpu->stack + _stack_size - sizeof(_svm_initial_stack));
	stack->guest_vmcb_pa = svm::svm_set_vmcb(vcpu);
	stack->vcpu = vcpu;
	stack->proc_id = processor_number;
	launch_svm(stack);
	__debugbreak();
	return false;

还记得汇编中X64传参吗?

从左到右四个参数传递是RCX,RDX,R8,R9, 其余在RSP里面传参

返回信息寄存器是RAX

知道这些,我们就可以写launch_svm了:

这里有个坑是360的一个cc大佬提醒的我加上看了看zero tang的代码才想到

就是svm的要切CR3,因为默认的驱动启动是挂靠在进程里面的,访问线性地址会炸,必须要切换成系统的CR3才行.之前被这个坑搞了好久,现在才搞定

INTEL VTX的没这个问题,因为intel的VTX是在vmcs区域里面就指定了host cr3

如何实现基于虚拟化的HIPS架构

如何实现基于虚拟化的HIPS架构

核心思想就是,vmrun guest_vmcb后,就已经到guest机里面了,这个时候就要等待vmrun执行结束,vmrun结束后就是host机区域,就可以操作我们的vmexit_handler,在进vmexit_handler之前,要用vmsave保存一次vmcb的情况

这边给的参数1是栈,参数2是当前cpu的number 我们试试

如何实现基于虚拟化的HIPS架构

如何实现基于虚拟化的HIPS架构

good 成功进入vmexit_handler

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