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java有点用的代码 java必背代码

求java小程序代码,500行左右。。大作业用。追加50

import java.awt.*;

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import java.awt.event.*;

import javax.swing.*;

class mypanel extends Panel implements MouseListener

{

int chess[][] = new int[11][11];

boolean Is_Black_True;

mypanel()

{

Is_Black_True = true;

for(int i = 0;i 11;i++)

{

for(int j = 0;j 11;j++)

{

chess[i][j] = 0;

}

}

addMouseListener(this);

setBackground(Color.BLUE);

setBounds(0, 0, 360, 360);

setVisible(true);

}

public void mousePressed(MouseEvent e)

{

int x = e.getX();

int y = e.getY();

if(x 25 || x 330 + 25 ||y 25 || y 330+25)

{

return;

}

if(chess[x/30-1][y/30-1] != 0)

{

return;

}

if(Is_Black_True == true)

{

chess[x/30-1][y/30-1] = 1;

Is_Black_True = false;

repaint();

Justisewiner();

return;

}

if(Is_Black_True == false)

{

chess[x/30-1][y/30-1] = 2;

Is_Black_True = true;

repaint();

Justisewiner();

return;

}

}

void Drawline(Graphics g)

{

for(int i = 30;i = 330;i += 30)

{

for(int j = 30;j = 330; j+= 30)

{

g.setColor(Color.WHITE);

g.drawLine(i, j, i, 330);

}

}

for(int j = 30;j = 330;j += 30)

{

g.setColor(Color.WHITE);

g.drawLine(30, j, 330, j);

}

}

void Drawchess(Graphics g)

{

for(int i = 0;i 11;i++)

{

for(int j = 0;j 11;j++)

{

if(chess[i][j] == 1)

{

g.setColor(Color.BLACK);

g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);

}

if(chess[i][j] == 2)

{

g.setColor(Color.WHITE);

g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);

}

}

}

}

void Justisewiner()

{

int black_count = 0;

int white_count = 0;

int i = 0;

for(i = 0;i 11;i++)//横向判断

{

for(int j = 0;j 11;j++)

{

if(chess[i][j] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i][j] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

for(i = 0;i 11;i++)//竖向判断

{

for(int j = 0;j 11;j++)

{

if(chess[j][i] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[j][i] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

for(i = 0;i 7;i++)//左向右斜判断

{

for(int j = 0;j 7;j++)

{

for(int k = 0;k 5;k++)

{

if(chess[i + k][j + k] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i + k][j + k] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

}

for(i = 4;i 11;i++)//右向左斜判断

{

for(int j = 6;j = 0;j--)

{

for(int k = 0;k 5;k++)

{

if(chess[i - k][j + k] == 1)

{

black_count++;

if(black_count == 5)

{

JOptionPane.showMessageDialog(this, "黑棋胜利");

Clear_Chess();

return;

}

}

else

{

black_count = 0;

}

if(chess[i - k][j + k] == 2)

{

white_count++;

if(white_count == 5)

{

JOptionPane.showMessageDialog(this, "白棋胜利");

Clear_Chess();

return;

}

}

else

{

white_count = 0;

}

}

}

}

}

void Clear_Chess()

{

for(int i=0;i11;i++)

{

for(int j=0;j11;j++)

{

chess[i][j]=0;

}

}

repaint();

}

public void paint(Graphics g)

{

Drawline(g);

Drawchess(g);

}

public void mouseExited(MouseEvent e){}

public void mouseEntered(MouseEvent e){}

public void mouseReleased(MouseEvent e){}

public void mouseClicked(MouseEvent e){}

}

class myframe extends Frame implements WindowListener

{

mypanel panel;

myframe()

{

setLayout(null);

panel = new mypanel();

add(panel);

panel.setBounds(0,23, 360, 360);

setTitle("单人版五子棋");

setBounds(200, 200, 360, 383);

setVisible(true);

addWindowListener(this);

}

public void windowClosing(WindowEvent e)

{

System.exit(0);

}

public void windowDeactivated(WindowEvent e){}

public void windowActivated(WindowEvent e){}

public void windowOpened(WindowEvent e){}

public void windowClosed(WindowEvent e){}

public void windowIconified(WindowEvent e){}

public void windowDeiconified(WindowEvent e){}

}

public class mywindow

{

public static void main(String argc [])

{

myframe f = new myframe();

}

}

跪地求好玩的JAVA 源代码~

连连看java源代码

import javax.swing.*;

import java.awt.*;

import java.awt.event.*;

public class lianliankan implements ActionListener

{

JFrame mainFrame; //主面板

Container thisContainer;

JPanel centerPanel,southPanel,northPanel; //子面板

JButton diamondsButton[][] = new JButton[6][5];//游戏按钮数组

JButton exitButton,resetButton,newlyButton; //退出,重列,重新开始按钮

JLabel fractionLable=new JLabel("0"); //分数标签

JButton firstButton,secondButton; //分别记录两次被选中的按钮

int grid[][] = new int[8][7];//储存游戏按钮位置

static boolean pressInformation=false; //判断是否有按钮被选中

int x0=0,y0=0,x=0,y=0,fristMsg=0,secondMsg=0,validateLV; //游戏按钮的位置坐标

int i,j,k,n;//消除方法控制

public void init(){

mainFrame=new JFrame("JKJ连连看");

thisContainer = mainFrame.getContentPane();

thisContainer.setLayout(new BorderLayout());

centerPanel=new JPanel();

southPanel=new JPanel();

northPanel=new JPanel();

thisContainer.add(centerPanel,"Center");

thisContainer.add(southPanel,"South");

thisContainer.add(northPanel,"North");

centerPanel.setLayout(new GridLayout(6,5));

for(int cols = 0;cols 6;cols++){

for(int rows = 0;rows 5;rows++ ){

diamondsButton[cols][rows]=new JButton(String.valueOf(grid[cols+1][rows+1]));

diamondsButton[cols][rows].addActionListener(this);

centerPanel.add(diamondsButton[cols][rows]);

}

}

exitButton=new JButton("退出");

exitButton.addActionListener(this);

resetButton=new JButton("重列");

resetButton.addActionListener(this);

newlyButton=new JButton("再来一局");

newlyButton.addActionListener(this);

southPanel.add(exitButton);

southPanel.add(resetButton);

southPanel.add(newlyButton);

fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable.getText())));

northPanel.add(fractionLable);

mainFrame.setBounds(280,100,500,450);

mainFrame.setVisible(true);

}

public void randomBuild() {

int randoms,cols,rows;

for(int twins=1;twins=15;twins++) {

randoms=(int)(Math.random()*25+1);

for(int alike=1;alike=2;alike++) {

cols=(int)(Math.random()*6+1);

rows=(int)(Math.random()*5+1);

while(grid[cols][rows]!=0) {

cols=(int)(Math.random()*6+1);

rows=(int)(Math.random()*5+1);

}

this.grid[cols][rows]=randoms;

}

}

}

public void fraction(){

fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable.getText())+100));

}

public void reload() {

int save[] = new int[30];

int n=0,cols,rows;

int grid[][]= new int[8][7];

for(int i=0;i=6;i++) {

for(int j=0;j=5;j++) {

if(this.grid[i][j]!=0) {

save[n]=this.grid[i][j];

n++;

}

}

}

n=n-1;

this.grid=grid;

while(n=0) {

cols=(int)(Math.random()*6+1);

rows=(int)(Math.random()*5+1);

while(grid[cols][rows]!=0) {

cols=(int)(Math.random()*6+1);

rows=(int)(Math.random()*5+1);

}

this.grid[cols][rows]=save[n];

n--;

}

mainFrame.setVisible(false);

pressInformation=false; //这里一定要将按钮点击信息归为初始

init();

for(int i = 0;i 6;i++){

for(int j = 0;j 5;j++ ){

if(grid[i+1][j+1]==0)

diamondsButton[i][j].setVisible(false);

}

}

}

public void estimateEven(int placeX,int placeY,JButton bz) {

if(pressInformation==false) {

x=placeX;

y=placeY;

secondMsg=grid[x][y];

secondButton=bz;

pressInformation=true;

}

else {

x0=x;

y0=y;

fristMsg=secondMsg;

firstButton=secondButton;

x=placeX;

y=placeY;

secondMsg=grid[x][y];

secondButton=bz;

if(fristMsg==secondMsg secondButton!=firstButton){

xiao();

}

}

}

public void xiao() { //相同的情况下能不能消去。仔细分析,不一条条注释

if((x0==x (y0==y+1||y0==y-1)) || ((x0==x+1||x0==x-1)(y0==y))){ //判断是否相邻

remove();

}

else{

for (j=0;j7;j++ ) {

if (grid[x0][j]==0){ //判断第一个按钮同行哪个按钮为空

if (yj) { //如果第二个按钮的Y坐标大于空按钮的Y坐标说明第一按钮在第二按钮左边

for (i=y-1;i=j;i-- ){ //判断第二按钮左侧直到第一按钮中间有没有按钮

if (grid[x][i]!=0) {

k=0;

break;

}

else{ k=1; } //K=1说明通过了第一次验证

}

if (k==1) {

linePassOne();

}

}

if (yj){ //如果第二个按钮的Y坐标小于空按钮的Y坐标说明第一按钮在第二按钮右边

for (i=y+1;i=j ;i++ ){ //判断第二按钮左侧直到第一按钮中间有没有按钮

if (grid[x][i]!=0){

k=0;

break;

}

else { k=1; }

}

if (k==1){

linePassOne();

}

}

if (y==j ) {

linePassOne();

}

}

if (k==2) {

if (x0==x) {

remove();

}

if (x0x) {

for (n=x0;n=x-1;n++ ) {

if (grid[n][j]!=0) {

k=0;

break;

}

if(grid[n][j]==0 n==x-1) {

remove();

}

}

}

if (x0x) {

for (n=x0;n=x+1 ;n-- ) {

if (grid[n][j]!=0) {

k=0;

break;

}

if(grid[n][j]==0 n==x+1) {

remove();

}

}

}

}

}

for (i=0;i8;i++ ) { //列

if (grid[i][y0]==0) {

if (xi) {

for (j=x-1;j=i ;j-- ) {

if (grid[j][y]!=0) {

k=0;

break;

}

else { k=1; }

}

if (k==1) {

rowPassOne();

}

}

if (xi) {

for (j=x+1;j=i;j++ ) {

if (grid[j][y]!=0) {

k=0;

break;

}

else { k=1; }

}

if (k==1) {

rowPassOne();

}

}

if (x==i) {

rowPassOne();

}

}

if (k==2){

if (y0==y) {

remove();

}

if (y0y) {

for (n=y0;n=y-1 ;n++ ) {

if (grid[i][n]!=0) {

k=0;

break;

}

if(grid[i][n]==0 n==y-1) {

remove();

}

}

}

if (y0y) {

for (n=y0;n=y+1 ;n--) {

if (grid[i][n]!=0) {

k=0;

break;

}

if(grid[i][n]==0 n==y+1) {

remove();

}

}

}

}

}

}

}

public void linePassOne(){

if (y0j){ //第一按钮同行空按钮在左边

for (i=y0-1;i=j ;i-- ){ //判断第一按钮同左侧空按钮之间有没按钮

if (grid[x0][i]!=0) {

k=0;

break;

}

else { k=2; } //K=2说明通过了第二次验证

}

}

if (y0j){ //第一按钮同行空按钮在与第二按钮之间

for (i=y0+1;i=j ;i++){

if (grid[x0][i]!=0) {

k=0;

break;

}

else{ k=2; }

}

}

}

public void rowPassOne(){

if (x0i) {

for (j=x0-1;j=i ;j-- ) {

if (grid[j][y0]!=0) {

k=0;

break;

}

else { k=2; }

}

}

if (x0i) {

for (j=x0+1;j=i ;j++ ) {

if (grid[j][y0]!=0) {

k=0;

break;

}

else { k=2; }

}

}

}

public void remove(){

firstButton.setVisible(false);

secondButton.setVisible(false);

fraction();

pressInformation=false;

k=0;

grid[x0][y0]=0;

grid[x][y]=0;

}

public void actionPerformed(ActionEvent e) {

if(e.getSource()==newlyButton){

int grid[][] = new int[8][7];

this.grid = grid;

randomBuild();

mainFrame.setVisible(false);

pressInformation=false;

init();

}

if(e.getSource()==exitButton)

System.exit(0);

if(e.getSource()==resetButton)

reload();

for(int cols = 0;cols 6;cols++){

for(int rows = 0;rows 5;rows++ ){

if(e.getSource()==diamondsButton[cols][rows])

estimateEven(cols+1,rows+1,diamondsButton[cols][rows]);

}

}

}

public static void main(String[] args) {

lianliankan llk = new lianliankan();

llk.randomBuild();

llk.init();

}

}

//old 998 lines

//new 318 lines

基于JAVA的3D坦克游戏源代码

JAVA猜数字小游戏源代码

/*1、编写一个猜数字的游戏,由电脑随机产生一个100以内的整数,让用户去猜,如果用户猜的比电脑大,则输出“大了,再小点!”,反之则输出“小了,再大点!”,用户总共只能猜十次,并根据用户正确猜出答案所用的次数输出相应的信息,如:只用一次就猜对,输出“你是个天才!”,八次才猜对,输出“笨死了!”,如果十次还没有猜对,则游戏结束!*/

import java.util.*;

import java.io.*;

public class CaiShu{

public static void main(String[] args) throws IOException{

Random a=new Random();

int num=a.nextInt(100);

System.out.println("请输入一个100以内的整数:");

for (int i=0;i=9;i++){

BufferedReader bf=new BufferedReader(new InputStreamReader(System.in));

String str=bf.readLine();

int shu=Integer.parseInt(str);

if (shunum)

System.out.println("输入的数大了,输小点的!");

else if (shunum)

System.out.println("输入的数小了,输大点的!");

else {

System.out.println("恭喜你,猜对了!");

if (i=2)

System.out.println("你真是个天才!");

else if (i=6)

System.out.println("还将就,你过关了!");

else if (i=8)

System.out.println("但是你还……真笨!");

else

System.out.println("你和猪没有两样了!");

break;}

}

}

}

给段最简单的java代码 让我新手看一下

最简单的java代码肯定就是这个了,如下:

public class MyFirstApp

{

public static void main(String[] args)

{

System.out.print("Hello world");

}

}

“hello world”就是应该是所有学java的新手看的第一个代码了。如果是零基础的新手朋友们可以来我们的java实验班试听,有免费的试听课程帮助学习java必备基础知识,有助教老师为零基础的人提供个人学习方案,学习完成后有考评团进行专业测试,帮助测评学员是否适合继续学习java,15天内免费帮助来报名体验实验班的新手快速入门java,更好的学习java!


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